AI Insights · Timothy · January 2024
Top 5 Theme Parks Games on Android in Netherlands Q4 2023
Discover the performance of the top 5 theme parks games on Android in the Netherlands during Q4 2023, covering downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 theme parks games on the Android platform in the Netherlands showcased varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their metrics based on data from Sensor Tower.
aquapark.io by VOODOO experienced notable fluctuations. The game’s revenue peaked at around $18 in mid-October and saw a significant increase to $16 in mid-November, before tapering off towards the end of the quarter. Downloads showed a peak mid-quarter, reaching approximately 2.8K in the week of October 23, while weekly active users saw a high of around 16.5K in the same week, gradually declining to approximately 10.9K by the end of December.
My Aquapark: Idle Water Empire from Highcore Labs LLC had a late surge in both downloads and revenue. Downloads rose dramatically in December, peaking at about 4.7K in the week of December 11. This app also saw a substantial increase in revenue towards the end of the quarter, reaching approximately $837 in the final week of December. Weekly active users followed a similar trend, peaking at around 6K in mid-December.
Disney Magic Kingdoms by Gameloft SE saw consistent performance throughout the quarter. Revenue peaked at about $5.6K in mid-October and had another high of $3.6K in mid-December. Downloads saw a significant increase in mid-November, reaching approximately 1.6K. Weekly active users peaked at around 4.1K in mid-November, showing a slight decline towards the end of the quarter.
Runner Coaster from Dual Cat had a steady download rate with notable peaks in late November, reaching about 724 downloads. Weekly active users ranged from approximately 4K to 5.8K throughout the quarter, showing consistent engagement from its user base.
Idle Theme Park Tycoon by Codigames demonstrated steady revenue growth, peaking at around $895 in late November. Downloads remained stable, with a slight peak in the same period, reaching about 452. Weekly active users showed a slight decline from approximately 4.9K at the start of the quarter to around 3.7K by the end of December.
These insights are derived from Sensor Tower data, offering a glimpse into the dynamic performance of these popular theme park games. For more detailed insights and trends, visit Sensor Tower.